IGCF 2019 Digital Activations

Our aim was to create several interactive games for kids and adults alike. Kids from different schools were brought onto our stand to experience this. We had different kinds of interactive games – VR based maze, a Kinect based runner game vending machine, a segregation game, a candy-crush-type game, a logic-based pathfinding game and an augmented reality photobooth experience.

Mobile Game DevelopmentTouchscreen GamesVirtualRealityInteractive Vending MachineAugmented Reality